More powerful or complicated enemies are needed. After seeing the end credits and getting the achievements there are no more (it is not very replayable). To be “a Metroidvania” (actually, it's Backtracking) without a map, it makes things very difficult for the desperate or those who get lost easily (although having a map could make the game last even less). You just have to endure the initial shock and disgust and you will find a very fun game. Less than 400Mb of space of pure fun and pixelated gore. 650G just doing the story (the rest is evolving the creature to the maximum). Great way to show the different progressive abilities of the creature by levels. The good: Horror and gore "Metroidvania" where you control a creature that must escape from a secret facility by sneaking through ducts and The good: Horror and gore "Metroidvania" where you control a creature that must escape from a secret facility by sneaking through ducts and the air system.
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